DLSS 4 vs FSR 3 for older GPUs - which actually works better?

ST storm55 US 🔍 Enthusiast 👁 108 ⚑ Report Graphics Cards

I've got an RTX 4070 and I'm trying to figure out which upscaling tech to use for Cyberpunk 2077. My buddy says FSR 3 is better optimized but I keep reading that DLSS 4 has the AI frame generation that makes a huge difference. Which one should I actually use for my card?

3 answers

The thing is, for your 4070 this isn't really an either/or situation since DLSS 4 actually needs Ada or newer cards for frame generation to work - so you're getting upscaling from DLSS 4 but not the AI frame gen your buddy mentioned. FSR 3 frame generation works on your card though, which is where things get interesting.

In practice, DLSS upscaling quality is still generally sharper and cleaner than FSR 3 upscaling, especially at lower quality presets. But FSR 3's frame generation on your 4070 can genuinely boost performance in a way that matters, whereas you'd just be using DLSS 4 for the upscaler part. So if you're chasing higher framerates, FSR 3 with frame gen might actually give you more of a boost overall. The tradeoff is FSR 3 upscaling can look a bit softer, but a lot of people don't notice it when framerates go up by 30-40%.

I'd say test both in Cyberpunk and see what feels better to you - FSR 3 if you want those extra frames, DLSS 4 if image clarity matters more. Upscaling tech has gotten way less noticeable lately anyway, so honestly you probably won't regret either choice 🎮

Your 4070 can't do DLSS 4's frame generation anyway - that's Blackwell only - so you're comparing upscaling quality between the two, and FSR 3 tends to hold up better on older Ada cards from what I've seen in actual gameplay. I'd lean FSR 3 for Cyberpunk since the upscaling is cleaner at high refresh rates, but honestly both will get you solid performance gains on a 4070, so test whichever game offers first and see which looks less blurry to your eye.

If you're just doing upscaling on the 4070, DLSS 4 and FSR 3 are pretty close in quality these days, but here's what actually matters - try both in Cyberpunk for like 20 minutes each and see which one makes you feel less motion sickness, because that subjective smoothness difference is way more noticeable than any benchmark! One sneaky thing nobody mentions: if you're willing to dial back ray tracing just a bit, you can often hit higher frame rates without upscaling at all, which beats any frame gen tech - I've found that swapping ultra ray tracing for high or medium and keeping native resolution feels sharper and cleaner than any upscaled mess.

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