3 answers

What's your actual experience level - are we talking total beginner or do you have a portfolio from school or past work? For starting out, most folks charge somewhere in the $25-50/hour range depending on location and quality, but honestly the better approach is to price by project, not hourly. Figure out what the work's worth (research what similar designers charge for similar deliverables), add a buffer for your learning curve, and quote that. You'll avoid getting locked into underpriced hourly work and clients respect fixed quotes more anyway - they know what they're paying upfront rather than watching the meter run.

Master asker I've got a design degree and some freelance projects from college, so I'm not a complete beginner. Thanks for the project-based approach idea - makes sense.

Don't anchor yourself to hourly rates when you're starting out - project-based pricing lets you charge fairly for the work itself rather than getting stuck undervaluing your time while you're still figuring out your workflow. The earlier answer's range is reasonable as a floor, but honestly, clients rarely ask "what's your hourly rate" anyway; they ask "how much to redesign my logo?" so you're better off estimating the scope, adding a buffer for revisions, and quoting a flat fee that feels right for the complexity.

Have you thought about what your actual costs are - software subscriptions, equipment, taxes? The thing people miss is that you need to cover your own expenses plus actual living costs, not just compete on price. If you're undercutting everyone else at $20/hour, you're not building sustainable work, you're just grinding yourself into the ground. Start by figuring out what you genuinely need to earn monthly, then work backwards to either an hourly rate or project prices that actually hit that target. Yeah you might lose some clients who want cheap work, but those aren't the clients that'll stick around anyway.

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